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1  Archives / General Discussion Archived / Re: small GUI update: Options Panel on: September 16, 2009, 08:56:00 AM
For save and load, most amps have not only a 'guitar input' jack but also a 'line out', for connecting to various things, so perhaps we could mangle that into a viable save/load, with the guitar input being save and line out being load?

A little obscure though, I guess...
2  Archives / General Discussion Archived / Re: New team member: Welcome aboard, kaio! on: September 11, 2009, 12:36:41 PM
Holy cola, every time I turn around there's another member in this team  Grin

Welcome, Kaio  Smiley
3  Archives / General Discussion Archived / Re: One year of ShattenReyze - a look back and ahead on: September 11, 2009, 12:42:35 AM
We've done a fair bit, but we still have a long way to go, it is true.

I feel that, at least speaking for myself, we're in another little lull, but I am confident things will pick up again on the project soon  Wink

And yeah, I really should learn to speak your language  Grin
4  Archives / General Discussion Archived / Re: New team member: please welcome Helme! on: September 11, 2009, 12:37:06 AM
Hey and welcome, Helme  Cool

This little team keeps on getting bigger!
5  Archives / General Discussion Archived / Re: Rhythmgame Demo on: July 31, 2009, 01:47:36 PM
I have noticed, and I thought it was very cool.

I just forgot what a 'cracktro' actually was until you reminded me that you made one Wink
6  Archives / General Discussion Archived / Re: New team member ahoy! Please welcome: Funkmast (Yachmal) on: July 31, 2009, 01:45:15 PM
unexpectedly good reception Heed got
come on...  Wink

A game with hardly any gameplay, a totally (almost) new graphic style for me and with a story that I made up bit by bit, as I went along, hoping that it would end up as something that people would enjoy - espcially considering it was a style of writing that I've never really tried before, with a mood that I've never tried to write before about a subject that I've never tried to write before?

Yeah, it was unexpected Wink
7  Archives / General Discussion Archived / Re: Rhythmgame Demo on: July 31, 2009, 01:36:11 PM
I never really got into Judas Priest until I heard the song 'Painkiller' - which I realised was the most ridiculously metal song ever recorded. I couldn't help but liking them after being exposed to such a preposterously powerful display of rocking.

Sadly, I never had an amiga (too young, sorry  Grin), so I've not familiar with cracktros Tongue
8  Archives / General Discussion Archived / Re: Rhythmgame Demo on: July 31, 2009, 01:23:35 PM
I promise I'll try this on a number of different computers when I get the chance (which won't be for a week or two).

But, it is great to hear that most of the timing troubles are out of the way! And whilst I am quite fond of Judas Priest, Breaking the Law is not one of my favourites. If I was pedantic, I would chant 'Blood Red Skies' or 'A Touch of Evil', but I'll let you off this time  Wink
9  Archives / General Discussion Archived / Re: New team member ahoy! Please welcome: Funkmast (Yachmal) on: July 31, 2009, 01:20:57 PM
Of course you can tell me about your new project which in no way interferes with your productive work for ShattenReyze (TM)...

Actually, it is interfering with my productive work with ShattenReyze. But I'm on a motivation peak after the unexpectedly good reception Heed got  Grin
10  Archives / General Discussion Archived / Re: New team member ahoy! Please welcome: Funkmast (Yachmal) on: July 29, 2009, 10:06:00 AM
Hey David - I know I haven't emailed you since we released Shifter's Box but it's cool to be on the same team as you again  Grin.

Is Sebastian going to be away from making music for a while? I was hoping he'd be back online in time to make music for my new project (no that it will be finished any time soon)...
11  Archives / General Discussion Archived / Re: Dissolve Module on: July 13, 2009, 02:28:35 PM
A very kind offer.

Unfortunately I didn't have this earlier (as the Interactives have come to an end and you should see a new game in the database at some point this week - don't tell anyone Wink), but I have something in the works that this might do very nicely for Wink.

I'll definitely play around with it Cheesy
12  Public / General Discussion / Re: Welcome to the board! on: July 02, 2009, 11:44:00 AM
 Grin Peder!

Hi and stuff, from a guy that has made some images for the game.

I know I could say this in a chat conversation, but it's more exciting to post it here  Wink
13  Archives / General Discussion Archived / Re: Minigame Demo on: June 27, 2009, 05:54:24 AM
Haha wow, this is pretty darn cool!

It seems quite playable, and I'm very impressed! Some of the notes seemed to have slight timing issues, but it could just be me being bad at the game (although I'm pretty familiar with the 3 FoF songs Wink).

I tried it on both a fairly new and fairly old computer... it did seem to have some jerkiness on the old computer, and I had to predict notes before their time... but in saying that, the start animations for Shifter's Box make that computer crawl, and they're not very program heavy, so I guess as long as we warn people about recommended specs, it shouldn't be a drama.

Also, you're a crazy guy for going and scripting this up. I respect your craziness, and think it'd be a great addition to the game!

edit: Oh, and this is waaaay cooler than some lame logic number twiddling game Wink
14  Archives / General Discussion Archived / Re: New dialog GUI on: May 30, 2009, 12:58:53 AM
Yes! Good! Great! Awesome!  Grin
15  Archives / General Discussion Archived / Re: Development Roadmap on: April 29, 2009, 09:34:46 AM
Curses, this shows how much work I have to do  Undecided
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