Ha...
When I've first got your interactive in my hands, it caught my attention immediately and I thought: wow, that's great story telling.
Maybe a little too much fly clicking in the beginning, but non the less very exciting - not to mention the interesting character design.
When Heed came out, I loved the idea to passively control the pilgrim being a fly "myself" (with way too much statue clicking). But still I enjoyed that past most.
The style reminded me at Outcast (old voxel 3rd person action adventure) as well as the atmosphere.
err... oops. I intentionally didn't want to post a review
Heed is full of great ideas.