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Author Topic: New team member ahoy! Please welcome: Funkmast (Yachmal)  (Read 23622 times)
abstauber
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« on: July 29, 2009, 09:31:37 AM »

Hey guys!
Time for a bigger team again Grin
Our newest member David (Yachmal) will take over the music department from Sebastian (currently known as Space-Boiler). If you haven't heard any music from him yet, just play Besieged or visit his myspace site.

So again: I'm very happy to have you a'board. Have fun!



btw. this is almost the Shifter's Box crew+kastchey+myself  Cool
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Ben304
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« Reply #1 on: July 29, 2009, 10:06:00 AM »

Hey David - I know I haven't emailed you since we released Shifter's Box but it's cool to be on the same team as you again  Grin.

Is Sebastian going to be away from making music for a while? I was hoping he'd be back online in time to make music for my new project (no that it will be finished any time soon)...
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abstauber
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« Reply #2 on: July 29, 2009, 10:13:44 AM »

Maybe he(Sebastian) should break the bubble himself Wink
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Creyze Shattbot
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« Reply #3 on: July 30, 2009, 07:57:39 AM »

Well, here I go: I'm so terribly busy moving that I think I'll be unable to compose for some weeks at least. But: Of course you can tell me about your new project which in no way interferes with your productive work for ShattenReyze (TM) and I'll just think about it while I can't compose.

Yes, and hello Yachmal!
« Last Edit: July 30, 2009, 08:00:44 AM by Space Boiler » Logged
Ben304
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« Reply #4 on: July 31, 2009, 01:20:57 PM »

Of course you can tell me about your new project which in no way interferes with your productive work for ShattenReyze (TM)...

Actually, it is interfering with my productive work with ShattenReyze. But I'm on a motivation peak after the unexpectedly good reception Heed got  Grin
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abstauber
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« Reply #5 on: July 31, 2009, 01:35:22 PM »

Quote
unexpectedly good reception Heed got
come on...  Wink

But yes, your current working speed is amazing.
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Ben304
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« Reply #6 on: July 31, 2009, 01:45:15 PM »

Quote
unexpectedly good reception Heed got
come on...  Wink

A game with hardly any gameplay, a totally (almost) new graphic style for me and with a story that I made up bit by bit, as I went along, hoping that it would end up as something that people would enjoy - espcially considering it was a style of writing that I've never really tried before, with a mood that I've never tried to write before about a subject that I've never tried to write before?

Yeah, it was unexpected Wink
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abstauber
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« Reply #7 on: August 04, 2009, 06:49:26 AM »

Ha... Grin
When I've first got your interactive in my hands, it caught my attention immediately and I thought: wow, that's great story telling.
Maybe a little too much fly clicking in the beginning, but non the less very exciting - not to mention the interesting character design.

When Heed came out, I loved the idea to passively control the pilgrim being a fly "myself" (with way too much statue clicking). But still I enjoyed that past most.

The style reminded me at Outcast (old voxel 3rd person action adventure) as well as the atmosphere.

err... oops. I intentionally didn't want to post a review Wink Heed is full of great ideas.
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