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46  Archives / General Discussion Archived / Re: Minigame Demo on: June 29, 2009, 04:46:37 PM
I'll see if I can go on and make a Ukrainian folk song to use for the first challenge. I imagine this could be really fun, not rocking but having to play folk melodies. I also thought that maybe the game could use a bit more "mysterious" background, so it does not actually look so much like a real guitar action game, but more like "the lost art of communicating with the spirits via timed keyboard input".
47  Archives / General Discussion Archived / Re: How about a webby? on: June 04, 2009, 04:24:31 PM
I think we could possibly give away pieces of the story, the scripting, dialogs and graphics there. I don't know if I can really keep the promise, since I will have almost no spare time in the next three months, but I think I could possibly write a post now and then.

The wordpress design modification is very nice.
48  Public / General Discussion / Re: Merry Christmas! on: December 24, 2008, 03:33:51 PM
Season's greetings and a good sleighride to the future!
49  Public / General Discussion / Re: Welcome to the board! on: October 16, 2008, 05:43:16 PM
Well, google realizes who is their friend and who their enemy...

One suggestion right away: Would you like to include a "storyboard" in the development section? I know some rough traits of the story right now, but it would be nice to see how you intend it to come together. And maybe, if you have some loose ends or if you are out of ideas at a certain point, we can help you out there. I, for my part, love story and puzzle design and would gladly take a look over your shoulder - if you don't mind.
50  Public / General Discussion / Re: Welcome to the board! on: October 16, 2008, 04:50:46 PM
I can't see the secret development forum - is it because of my nickname? It makes me so sad, people just can't see past it. It's not easy if your parents have given you a name like this, but this is the burden of my life, and I am here to carry it!

...and to make music and sound effects, in case anyone should wonder.
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