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Archives / General Discussion Archived / Re: small GUI update: Options Panel
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on: September 16, 2009, 08:56:00 AM
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For save and load, most amps have not only a 'guitar input' jack but also a 'line out', for connecting to various things, so perhaps we could mangle that into a viable save/load, with the guitar input being save and line out being load?
A little obscure though, I guess...
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Archives / General Discussion Archived / Re: New team member ahoy! Please welcome: Funkmast (Yachmal)
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on: July 31, 2009, 01:45:15 PM
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unexpectedly good reception Heed got come on... A game with hardly any gameplay, a totally (almost) new graphic style for me and with a story that I made up bit by bit, as I went along, hoping that it would end up as something that people would enjoy - espcially considering it was a style of writing that I've never really tried before, with a mood that I've never tried to write before about a subject that I've never tried to write before? Yeah, it was unexpected
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Archives / General Discussion Archived / Re: Rhythmgame Demo
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on: July 31, 2009, 01:36:11 PM
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I never really got into Judas Priest until I heard the song 'Painkiller' - which I realised was the most ridiculously metal song ever recorded. I couldn't help but liking them after being exposed to such a preposterously powerful display of rocking. Sadly, I never had an amiga (too young, sorry ), so I've not familiar with cracktros
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Archives / General Discussion Archived / Re: Rhythmgame Demo
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on: July 31, 2009, 01:23:35 PM
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I promise I'll try this on a number of different computers when I get the chance (which won't be for a week or two). But, it is great to hear that most of the timing troubles are out of the way! And whilst I am quite fond of Judas Priest, Breaking the Law is not one of my favourites. If I was pedantic, I would chant 'Blood Red Skies' or 'A Touch of Evil', but I'll let you off this time
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Archives / General Discussion Archived / Re: Dissolve Module
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on: July 13, 2009, 02:28:35 PM
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A very kind offer. Unfortunately I didn't have this earlier (as the Interactives have come to an end and you should see a new game in the database at some point this week - don't tell anyone ), but I have something in the works that this might do very nicely for . I'll definitely play around with it
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Public / General Discussion / Re: Welcome to the board!
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on: July 02, 2009, 11:44:00 AM
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Peder! Hi and stuff, from a guy that has made some images for the game. I know I could say this in a chat conversation, but it's more exciting to post it here
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Archives / General Discussion Archived / Re: Minigame Demo
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on: June 27, 2009, 05:54:24 AM
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Haha wow, this is pretty darn cool! It seems quite playable, and I'm very impressed! Some of the notes seemed to have slight timing issues, but it could just be me being bad at the game (although I'm pretty familiar with the 3 FoF songs ). I tried it on both a fairly new and fairly old computer... it did seem to have some jerkiness on the old computer, and I had to predict notes before their time... but in saying that, the start animations for Shifter's Box make that computer crawl, and they're not very program heavy, so I guess as long as we warn people about recommended specs, it shouldn't be a drama. Also, you're a crazy guy for going and scripting this up. I respect your craziness, and think it'd be a great addition to the game! edit: Oh, and this is waaaay cooler than some lame logic number twiddling game
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